AI Insights · Timothy · April 2022
Top 5 Hypercasual Games on iOS in Lebanon Q1 2022
Discover the performance trends of the top 5 hypercasual games on the iOS platform in Lebanon during Q1 2022, featuring insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw varying performance trends among the top 5 hypercasual games on iOS in Lebanon. Here’s a closer look at the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
Let's create! Pottery HD by Infinite Dreams Inc. maintained consistent weekly revenue throughout the quarter, ranging from $63 to $75. Despite the steady revenue, there were no recorded downloads or active users during this period.
Sand Balls - Digger Puzzle from SayGames LTD experienced fluctuations in weekly revenue, peaking at $94 in the final week of December and hitting a low of $55 by the end of February. Weekly downloads ranged from 2 to 30, with a noticeable drop to zero by mid-March. Active users started at 80 and gradually declined to 46 by the end of March.
Racing Penguin: Slide and Fly! by Wildlife Studios displayed a varied revenue trend, peaking at $43 in late December and maintaining around $25-$35 for the rest of the quarter. Weekly downloads were inconsistent, with a peak of 20 in early January and several weeks of no downloads. Active users saw a decline from 75 in early January to 60 by the end of March, with a significant drop to 22 in early March.
StickerX for WhatsApp & Maker by Aaron Kwok showed a peak in weekly revenue at $56 in early January, with the rest of the quarter ranging from $21 to $31. Downloads had a high of 102 in early January but dropped significantly to single digits in late January and early February. Active users reached a high of 74 in early January but gradually decreased to 28 by the end of March.
Papers Grade Please! from Lion Studios exhibited a notable peak in weekly revenue at $106 in early March, with other weeks ranging from $6 to $72. Weekly downloads started strong at 648 in late December but gradually decreased to 152 by the end of March. Active users also saw a decline from 1363 in late December to 497 by the end of March.
For more detailed insights and data on app performance, visit Sensor Tower.